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Captivate 7 - An event-based animation trigger on an 'Execute advanced action'

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Hi Guys,

 

Getting into the nitty gritty of Captivate now.  I have several situations where i have advanced actions triggering animation effects on objects, but i have hit the snag that i seem to have no control over the effect timings (e.g. i have a spinning card that i want to spin faster).

 

Now normally if you have a click box (or button) which is only 'applying effect' you are then able to go to the relevant object's effects and change the 'Animation Trigger' from '(Self) Time-based animation' to a new selection e.g. 'Button on success' which then allows you to manipulate the effect timings. This does not seem to appear if the 'apply effect' is contained within an adanced action.

 

Is there any way to get to the effect timings when using 'Execute Advanced Actions'?

 

Cheers.


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